update name
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@@ -1,6 +1,6 @@
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package net.arcmods.ryantlg.blocks;
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import net.arcmods.ryantlg.gamermod;
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import net.arcmods.ryantlg.gameritems;
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import net.arcmods.ryantlg.blockClasses.jeremiumBlock;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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@@ -18,16 +18,16 @@ public class jeremiumBlocks {
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public static final Block DEEPSLATE_JEREMIUM_ORE = new jeremiumBlock(FabricBlockSettings.of(Material.STONE).strength(4.0f).requiresTool().luminance(5).sounds(BlockSoundGroup.DEEPSLATE));
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public static void register() {
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Registry.register(Registry.BLOCK, new Identifier("gamermod", "jeremium_ore"), JEREMIUM_ORE);
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Registry.register(Registry.ITEM, new Identifier("gamermod", "jeremium_ore"), new BlockItem(JEREMIUM_ORE, new FabricItemSettings().group(gamermod.CHING).fireproof().maxCount(56)));
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Registry.register(Registry.BLOCK, new Identifier("gameritems", "jeremium_ore"), JEREMIUM_ORE);
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Registry.register(Registry.ITEM, new Identifier("gameritems", "jeremium_ore"), new BlockItem(JEREMIUM_ORE, new FabricItemSettings().group(gameritems.CHING).fireproof().maxCount(56)));
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Registry.register(Registry.BLOCK, new Identifier("gamermod", "deepslate_jeremium_ore"), DEEPSLATE_JEREMIUM_ORE);
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Registry.register(Registry.ITEM, new Identifier("gamermod", "deepslate_jeremium_ore"), new BlockItem(DEEPSLATE_JEREMIUM_ORE, new FabricItemSettings().group(gamermod.CHING).fireproof().maxCount(56)));
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Registry.register(Registry.BLOCK, new Identifier("gameritems", "deepslate_jeremium_ore"), DEEPSLATE_JEREMIUM_ORE);
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Registry.register(Registry.ITEM, new Identifier("gameritems", "deepslate_jeremium_ore"), new BlockItem(DEEPSLATE_JEREMIUM_ORE, new FabricItemSettings().group(gameritems.CHING).fireproof().maxCount(56)));
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Registry.register(Registry.BLOCK, new Identifier("gamermod", "jeremium_block"), JEREMIUM_BLOCK);
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Registry.register(Registry.ITEM, new Identifier("gamermod", "jeremium_block"), new BlockItem(JEREMIUM_BLOCK, new FabricItemSettings().group(gamermod.CHING).fireproof().maxCount(56)));
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Registry.register(Registry.BLOCK, new Identifier("gameritems", "jeremium_block"), JEREMIUM_BLOCK);
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Registry.register(Registry.ITEM, new Identifier("gameritems", "jeremium_block"), new BlockItem(JEREMIUM_BLOCK, new FabricItemSettings().group(gameritems.CHING).fireproof().maxCount(56)));
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gamermod.LOGGER.info("jeremiumBlocks loaded");
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gameritems.LOGGER.info("jeremiumBlocks loaded");
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}
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}
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