high
This commit is contained in:
@@ -28,6 +28,7 @@ public class highStatusEffect extends StatusEffect{
|
||||
((PlayerEntity) entity).dismountVehicle();
|
||||
((PlayerEntity) entity).damage(DamageSource.FALL, (float) 0.01);
|
||||
((PlayerEntity) entity).heal(3 << amplifier);
|
||||
((PlayerEntity) entity).getFallSounds();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user