First release
Removed alterworld json, added lisence, added deepslate ore generation, updated code to be more "family friendly".
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package net.arcmods.ryantlg.worldGeneration;
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import net.arcmods.ryantlg.gamermod;
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import net.arcmods.ryantlg.blocks.oriumBlocks;
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import net.fabricmc.fabric.api.biome.v1.BiomeModifications;
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import net.fabricmc.fabric.api.biome.v1.BiomeSelectors;
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import net.minecraft.util.registry.RegistryKey;
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import net.minecraft.world.gen.YOffset;
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import net.minecraft.world.gen.GenerationStep;
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import net.minecraft.world.gen.decorator.CountPlacementModifier;
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import net.minecraft.world.gen.decorator.HeightRangePlacementModifier;
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import net.minecraft.world.gen.decorator.SquarePlacementModifier;
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import net.minecraft.world.gen.feature.ConfiguredFeature;
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import net.minecraft.world.gen.feature.Feature;
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import net.minecraft.world.gen.feature.OreConfiguredFeatures;
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import net.minecraft.world.gen.feature.OreFeatureConfig;
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import net.minecraft.world.gen.feature.PlacedFeature;
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import net.minecraft.util.registry.BuiltinRegistries;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.util.Identifier;
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public class DeepslateOriumOreGen {
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private static ConfiguredFeature<?, ?> ORE_CONFIGURED_FEATURE = Feature.ORE.configure(new OreFeatureConfig(
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OreConfiguredFeatures.DEEPSLATE_ORE_REPLACEABLES,
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oriumBlocks.DEEPSLATE_ORIUM_ORE.getDefaultState(),
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5)); // vein size
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public static PlacedFeature ORE_PLACED_FEATURE = ORE_CONFIGURED_FEATURE.withPlacement(
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CountPlacementModifier.of(5), // number of veins per chunk
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SquarePlacementModifier.of(), // spreading horizontally
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HeightRangePlacementModifier.uniform(YOffset.getBottom(), YOffset.fixed(35))); // height
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public static void register() {
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Registry.register(BuiltinRegistries.CONFIGURED_FEATURE,
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new Identifier("gamermod", "deepslate_orium_ore"), ORE_CONFIGURED_FEATURE);
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Registry.register(BuiltinRegistries.PLACED_FEATURE, new Identifier("gamermod", "deepslate_orium_ore"),
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ORE_PLACED_FEATURE);
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BiomeModifications.addFeature(BiomeSelectors.foundInOverworld(), GenerationStep.Feature.UNDERGROUND_ORES,
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RegistryKey.of(Registry.PLACED_FEATURE_KEY,
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new Identifier("gamermod", "deepslate_orium_ore")));
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gamermod.LOGGER.info("DeepslateOriumOreGen loaded");
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}
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}
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