diff --git a/CHANGELOG b/CHANGELOG new file mode 100644 index 0000000..4970d39 --- /dev/null +++ b/CHANGELOG @@ -0,0 +1,4 @@ +# Changes: +## 1.18.1-1.0.1-unstable +- first test and register to Strong bow (name not decided yet) +- praying to god i did nothing wrong \ No newline at end of file diff --git a/gradle.properties b/gradle.properties index dfe3802..431ef0a 100755 --- a/gradle.properties +++ b/gradle.properties @@ -8,7 +8,7 @@ org.gradle.jvmargs=-Xmx6G loader_version=0.12.12 # Mod Properties - mod_version = 1.18.1-1.0.0-stable + mod_version = 1.18.1-1.0.1-unstable maven_group = ryantlg.GamerMod.mod archives_base_name = GamerMod diff --git a/src/main/java/net/arcmods/ryantlg/gamermod.java b/src/main/java/net/arcmods/ryantlg/gamermod.java index 7c50203..e22c1cf 100755 --- a/src/main/java/net/arcmods/ryantlg/gamermod.java +++ b/src/main/java/net/arcmods/ryantlg/gamermod.java @@ -9,6 +9,7 @@ import net.arcmods.ryantlg.items.armour.jeremiumArmour; import net.arcmods.ryantlg.items.armour.notArmour; import net.arcmods.ryantlg.items.armour.omniumArmour; import net.arcmods.ryantlg.items.armour.oriumArmour; +import net.arcmods.ryantlg.items.bows.strongBow; import net.arcmods.ryantlg.items.itemsByCrop.weemItems; import net.arcmods.ryantlg.items.metalItems.jeremiumMetals; import net.arcmods.ryantlg.items.metalItems.omniumMetals; @@ -97,6 +98,7 @@ public class gamermod implements ModInitializer { JeremiumOreGen.register(); notArmour.register(); + strongBow.register(); } //fight me diff --git a/src/main/java/net/arcmods/ryantlg/items/bows/strongBow.java b/src/main/java/net/arcmods/ryantlg/items/bows/strongBow.java new file mode 100644 index 0000000..2a43775 --- /dev/null +++ b/src/main/java/net/arcmods/ryantlg/items/bows/strongBow.java @@ -0,0 +1,19 @@ +package net.arcmods.ryantlg.items.bows; + +import net.arcmods.ryantlg.gamermod; +import net.fabricmc.fabric.api.item.v1.FabricItemSettings; +import net.minecraft.item.BowItem; +import net.minecraft.item.Item; +import net.minecraft.util.Identifier; +import net.minecraft.util.registry.Registry; + +public class strongBow { + + public static final Item STRONG_BOW = new BowItem(new FabricItemSettings().group(gamermod.CHING).maxCount(1).fireproof().maxDamage(19)); + + public static void register(){ + Registry.register(Registry.ITEM, new Identifier("gamermod", "strong_bow"), STRONG_BOW); + } + + +}