From eeee4dabf891da85379b66332df3e452e3f8d511 Mon Sep 17 00:00:00 2001 From: Ryan <78032176+RyanTLG@users.noreply.github.com> Date: Fri, 13 May 2022 09:48:10 +0200 Subject: [PATCH] 1.1.2 NC --- CHANGELOG | 5 ++++- .../statusEffects/effectClasses/highStatusEffect.java | 1 + 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/CHANGELOG b/CHANGELOG index db706a9..92d8cfc 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -17,4 +17,7 @@ ## 1.18.1-1.1.1-unstable - fixed weem stacking to 85 (maybe) -- nerfed high effect \ No newline at end of file +- nerfed high effect + +## 1.18.1-1.1.2-unstable (incomplete) +- added healing back to high effect with lower amplifier \ No newline at end of file diff --git a/src/main/java/net/arcmods/ryantlg/statusEffects/effectClasses/highStatusEffect.java b/src/main/java/net/arcmods/ryantlg/statusEffects/effectClasses/highStatusEffect.java index 301e9d4..466159c 100644 --- a/src/main/java/net/arcmods/ryantlg/statusEffects/effectClasses/highStatusEffect.java +++ b/src/main/java/net/arcmods/ryantlg/statusEffects/effectClasses/highStatusEffect.java @@ -25,6 +25,7 @@ public class highStatusEffect extends StatusEffect{ ((PlayerEntity) entity).getFallSounds(); ((PlayerEntity) entity).disableShield(true); ((PlayerEntity) entity).dismountVehicle(); + ((PlayerEntity) entity).heal(0 <<< amplifier); } }