package net.arcmods.ryantlg.items.armour; import net.arcmods.ryantlg.gamermod; import net.arcmods.ryantlg.armourMaterials.notArmorMaterial; import net.minecraft.entity.EquipmentSlot; import net.minecraft.item.ArmorItem; import net.minecraft.item.ArmorMaterial; import net.minecraft.item.Item; import net.minecraft.util.Identifier; import net.minecraft.util.Rarity; import net.minecraft.util.registry.Registry; public class notArmour { public static final ArmorMaterial OMNIUM_ARMOR_MATERIAL = new notArmorMaterial(); public static final Item NOT_HELMET = new ArmorItem(OMNIUM_ARMOR_MATERIAL, EquipmentSlot.HEAD, new Item.Settings().group(gamermod.THING).fireproof().rarity(Rarity.EPIC)); public static final Item NOT_CHESTPLATE = new ArmorItem(OMNIUM_ARMOR_MATERIAL, EquipmentSlot.CHEST, new Item.Settings().group(gamermod.THING).fireproof().rarity(Rarity.EPIC)); public static final Item NOT_LEGGINGS = new ArmorItem(OMNIUM_ARMOR_MATERIAL, EquipmentSlot.LEGS, new Item.Settings().group(gamermod.THING).fireproof().rarity(Rarity.EPIC)); public static final Item NOT_BOOTS = new ArmorItem(OMNIUM_ARMOR_MATERIAL, EquipmentSlot.FEET, new Item.Settings().group(gamermod.THING).fireproof().rarity(Rarity.EPIC)); public static void register() { Registry.register(Registry.ITEM, new Identifier("gamermod", "not_helmet"), NOT_HELMET); Registry.register(Registry.ITEM, new Identifier("gamermod", "not_chestplate"), NOT_CHESTPLATE); Registry.register(Registry.ITEM, new Identifier("gamermod", "not_leggings"), NOT_LEGGINGS); Registry.register(Registry.ITEM, new Identifier("gamermod", "not_boots"), NOT_BOOTS); gamermod.LOGGER.info("notArmour loaded"); } }