package net.arcmods.ryantlg.statusEffects; import net.arcmods.ryantlg.gameritems; import net.arcmods.ryantlg.statusEffects.effectClasses.highStatusEffect; //import net.arcmods.ryantlg.statusEffects.effectClasses.jeremydStatusEffect; import net.minecraft.entity.effect.StatusEffect; import net.minecraft.util.Identifier; import net.minecraft.util.registry.Registry; public class GamerEffects { public static final StatusEffect HIGH = new highStatusEffect(); //public static final StatusEffect JEREMYD = new jeremydStatusEffect(); public static void register() { Registry.register(Registry.STATUS_EFFECT, new Identifier("gameritems", "high"), HIGH); //Registry.register(Registry.STATUS_EFFECT, new Identifier("gameritems", "jeremyd"), JEREMYD); gameritems.LOGGER.info("statusEffects Loaded"); } }