package net.arcmods.ryantlg.items.armour; import net.arcmods.ryantlg.armourMaterials.stupidiumArmorMaterial; import net.minecraft.util.registry.Registry; import net.arcmods.ryantlg.gameritems; import net.minecraft.entity.EquipmentSlot; import net.minecraft.item.ArmorItem; import net.minecraft.item.ArmorMaterial; import net.minecraft.item.Item; import net.minecraft.util.Identifier; import net.minecraft.util.Rarity; public class stupidiumArmour { public static final ArmorMaterial STUPIDIUM_ARMOR_MATERIAL = new stupidiumArmorMaterial(); public static final Item STUPIDIUM_HELMET = new ArmorItem(STUPIDIUM_ARMOR_MATERIAL, EquipmentSlot.HEAD, new Item.Settings().group(gameritems.THING).rarity(Rarity.RARE)); public static final Item STUPIDIUM_CHESTPLATE = new ArmorItem(STUPIDIUM_ARMOR_MATERIAL, EquipmentSlot.CHEST, new Item.Settings().group(gameritems.THING).rarity(Rarity.RARE)); public static final Item STUPIDIUM_LEGGINGS = new ArmorItem(STUPIDIUM_ARMOR_MATERIAL, EquipmentSlot.LEGS, new Item.Settings().group(gameritems.THING).rarity(Rarity.RARE)); public static final Item STUPIDIUM_BOOTS = new ArmorItem(STUPIDIUM_ARMOR_MATERIAL, EquipmentSlot.FEET, new Item.Settings().group(gameritems.THING).rarity(Rarity.RARE)); public static void register() { Registry.register(Registry.ITEM, new Identifier("gameritems", "stupidium_helmet"), STUPIDIUM_HELMET); Registry.register(Registry.ITEM, new Identifier("gameritems", "stupidium_chestplate"), STUPIDIUM_CHESTPLATE); Registry.register(Registry.ITEM, new Identifier("gameritems", "stupidium_leggings"), STUPIDIUM_LEGGINGS); Registry.register(Registry.ITEM, new Identifier("gameritems", "stupidium_boots"), STUPIDIUM_BOOTS); gameritems.LOGGER.info("stupidiumArmour loaded"); } }