{
    "type": "origins:action_when_damage_taken",
    "entity_action": {
        "type": "origins:damage",
        "amount": 2,
        "source": {
            "name": "onFire",
            "fire": true,
            "bypasses_armor": true
        }
    },
    "damage_condition": {
        "type": "origins:fire"
    },
    "cooldown": 20,
    "name":"Evaporation",
    "description":"Fire hurts you a lot more than it normally would. / +2 fire damage when bursting into flames",
    "badges": [
        {
            "sprite": "aspects:textures/gui/badge/cross.png",
            "text": "Negative"
        }
        ]
}