{
    "type": "origins:active_self",
    "entity_action": {
        "type":"origins:and",
        "actions":[
            {
                "type":"origins:execute_command",
                "command":"function aspects:icarus"
            },
            {
    "type": "origins:area_of_effect",
    "radius": 15,
    "bientity_action": {
        "type":"origins:and",
        "actions":[
            {
                "type": "origins:target_action",
                "action": {
                "type": "origins:damage",
                "amount": 10,
                "source": {
                    "name": "onFire",
                    "bypasses_armor": true,
                    "fire":true
                }
            }
        },
        {
                "type": "origins:target_action",
                "action": {
                "type": "origins:add_velocity",
                "y": 1
                }
            },
            {
            "type": "origins:target_action",
            "action": {
                "type": "origins:set_on_fire",
                "duration": 6
            }
        }
    ]
}
            }
        ]
},
    "cooldown": 800,
    "hud_render": {
        "should_render": true,
        "inverted":true,
        "sprite_location":"origins:textures/gui/community/huang/resource_bar_02.png",
        "bar_index":20
    },
    "key": {
        "key": "key.origins.quaternary_active"
    },
    "name":"Icarus",
    "description":"Send all surrounding enemies multiple blocks into the air, and then light them on fire with your [Quaternary] key. They shouldn't have strayed so close to the sun!"
}