changing keybinds
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@@ -0,0 +1,20 @@
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{
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"type": "origins:action_when_damage_taken",
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"entity_action": {
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"type": "origins:clear_effect",
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"effect": "minecraft:poison"
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},
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"damage_condition": {
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"type": "origins:name",
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"name":"magic"
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},
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"cooldown": 0.5,
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"name":"Poison Ivy",
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"description":"Poison damage doesn't hurt as much.",
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"badges": [
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{
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"sprite": "aspects:textures/gui/badge/check.png",
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"text": "Positive"
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}
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]
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}
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