changing keybinds
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@@ -0,0 +1,52 @@
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{
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"type": "origins:active_self",
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"entity_action": {
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"type":"origins:and",
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"actions":[
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{
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"type":"origins:execute_command",
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"command":"function aspects:icarus"
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},
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{
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"type": "origins:area_of_effect",
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"radius": 15,
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"bientity_action": {
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"type":"origins:and",
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"actions":[
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{
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"type": "origins:target_action",
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"action": {
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"type": "origins:damage",
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"amount": 10,
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"source": {
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"name": "inFire",
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"bypasses_armor": true,
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"fire":true
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}
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}
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},
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{
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"type": "origins:target_action",
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"action": {
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"type": "origins:add_velocity",
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"y": 1
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}
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}
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]
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}
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}
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]
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},
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"cooldown": 3400,
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"hud_render": {
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"should_render": true,
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"inverted":true,
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"sprite_location":"origins:textures/gui/community/huang/resource_bar_02.png",
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"bar_index":20
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},
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"key": {
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"key": "key.origins.secondary_active"
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},
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"name":"Icarus",
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"description":"Send all surrounding enemies multiple blocks into the air, and then light them on fire. They shouldn't have strayed so close to the sun!"
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}
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