finished all 3 types, ready for prerelease

This commit is contained in:
missingbinary
2021-12-12 15:43:31 -04:00
parent 097bc40b50
commit 721b9fffdc
189 changed files with 5072 additions and 3030 deletions

View File

@@ -0,0 +1,3 @@
particle minecraft:snowflake ~ ~ ~ 0 0 0 0.0 5 normal @a
fill ~1 ~-1 ~1 ~-1 ~-1 ~-1 minecraft:frosted_ice replace water[level=0]
playsound block.snow.place neutral @a ~ ~ ~ 5

View File

@@ -0,0 +1,3 @@
particle minecraft:snowflake
fill ~1 ~-1 ~1 ~-1 ~-1 ~-1 minecraft:frosted_ice replace water[level=0]
playsound block.powder_snow.place neutral @a

View File

@@ -0,0 +1,2 @@
particle snowflake ~ ~ ~ 1 1 1 1 10 normal
playsound block.glass.break neutral @a ~ ~ ~ 5

View File

@@ -0,0 +1,4 @@
particle minecraft:electric_spark ~ ~ ~ 0 0 0 0.0 5 normal @a
fill ~1 ~-1 ~1 ~-1 ~-1 ~-1 minecraft:fire replace air
playsound entity.lightning_bolt.thunder neutral @a ~ ~ ~ 5
summon lightning_bolt ~ ~ ~

View File

@@ -1,5 +1,5 @@
{
"order": 1,
"order": 0,
"origins": [
"aspects:anemo",
"aspects:hydro",
@@ -8,5 +8,6 @@
"aspects:ordo",
"aspects:perditio"
],
"name": "Aspect"
"name": "Aspect",
"replace":true
}

View File

@@ -1,5 +1,5 @@
{
"order": 2,
"order": 1,
"origins": [
{
"condition": {

View File

@@ -3,7 +3,8 @@
"aspects:fleet_footed",
"aspects:negate_fall_damage",
"aspects:chained",
"aspects:windborn"
"aspects:windborn",
"aspects:wise"
],
"icon": {
"item": "minecraft:zombie_head"

View File

@@ -3,7 +3,7 @@
"aspects:hot_biomes",
"aspects:ignis_primary",
"aspects:ignis_secondary",
"aspects:secondary_ding"
"aspects:fire_strength"
],
"icon": {
"item": "minecraft:zombie_head"

View File

@@ -0,0 +1,13 @@
{
"powers": [
"aspects:fleet",
"aspects:storm_strength",
"aspects:tempus_primary",
"aspects:tempus_secondary"
],
"icon": {
"item": "minecraft:zombie_head"
},
"name": "Tempus",
"description": "Dark minds crackling and churning, Tempus types always have a storm brewing in their heads."
}

View File

@@ -15,5 +15,11 @@
}
},
"name":"Cold Affinity",
"description":"You get a decent attack boost in cold biomes. (N)ice ;)"
"description":"You get a decent attack boost in cold biomes. (N)ice ;)",
"badges": [
{
"sprite": "aspects:textures/gui/badge/check.png",
"text": "Positive"
}
]
}

View File

@@ -0,0 +1,17 @@
{
"type": "origins:attribute",
"modifier": {
"attribute": "minecraft:generic.max_health",
"value": 4,
"operation": "addition"
},
"name":"Watery Persistence",
"description":"You have slightly increased max health.",
"badges": [
{
"sprite": "aspects:textures/gui/badge/check.png",
"text": "Positive"
}
]
}

View File

@@ -3,7 +3,7 @@
"entity_action": {
"type": "origins:raycast",
"distance": 8,
"block": false,
"block": true,
"entity": true,
"shape_type": "visual",
"fluid_handling": "any",
@@ -18,18 +18,21 @@
}
}
},
"command_at_hit": "particle minecraft:snowflake ~ ~ ~ 0 0 0 0.0 1 normal @a",
"command_along_ray": "particle minecraft:snowflake",
"command_at_hit": "function aspects:freeze_focus",
"command_along_ray": "function aspects:freeze_ray",
"command_step": 1,
"command_along_ray_only_on_hit": false
},
"cooldown": 240,
"hud_render": {
"should_render": true
"should_render": true,
"sprite_location": "origins:textures/gui/resource_bar.png",
"bar_index":5,
"inverted":true
},
"name":"Freeze Focus",
"description":"When pressing the respective key, you will fire a ray of ice in the direction you are facing that will deal freeze damage to the target on impact."
"description":"When pressing the respective key, you will fire a ray of ice in the direction you are facing that will deal freeze damage to the target and freeze over ice on impact."
}

View File

@@ -0,0 +1,42 @@
{
"type": "origins:active_self",
"entity_action": {
"type":"origins:and",
"actions": [
{
"type": "origins:area_of_effect",
"radius": 8,
"bientity_action": {
"type": "origins:damage",
"amount": 6,
"source": {
"name": "freeze",
"bypasses_armor": true
}
},
"bientity_condition": {
"type": "origins:can_see"
}
},
{
"type":"origins:execute_command",
"command":"function aspects:icy_aura"
}
]
},
"cooldown": 800,
"hud_render": {
"should_render": true,
"sprite_location": "origins:textures/gui/community/spiderkolo/resource_bar_02.png",
"bar_index":8,
"inverted":true
},
"key": {
"key": "key.origins.secondary_active"
},
"name":"Icy Aura",
"description":"With your secondary key, you can deal freeze damage to those around you within an 8 block radius."
}

View File

@@ -0,0 +1,18 @@
{
"type": "origins:action_when_damage_taken",
"entity_action": {
"type": "origins:damage",
"amount": 2,
"source": {
"name": "onFire",
"fire": true,
"bypasses_armor": true
}
},
"damage_condition": {
"type": "origins:fire"
},
"cooldown": 20,
"name":"Evaporation",
"description":"Fire hurts you a lot more than it normally would."
}

View File

@@ -9,5 +9,11 @@
},
"name":"Fire Immunity",
"description":"You are immune to fire damage."
"description":"You are immune to fire damage.",
"badges": [
{
"sprite": "aspects:textures/gui/badge/check.png",
"text": "Positive"
}
]
}

View File

@@ -3,7 +3,7 @@
"modifier": {
"attribute": "minecraft:generic.attack_damage",
"operation": "addition",
"value": 0.2
"value": 0.4
},
"tick_rate": 20,
"condition": {
@@ -11,5 +11,11 @@
},
"name":"Heated Strength",
"description":"Being on fire grants you an attack damage bonus."
"description":"Being on fire grants you an attack damage bonus.",
"badges": [
{
"sprite": "aspects:textures/gui/badge/check.png",
"text": "Positive"
}
]
}

View File

@@ -0,0 +1,11 @@
{
"type": "origins:attribute",
"modifier": {
"attribute": "minecraft:generic.movement_speed",
"value": 0.01,
"operation": "addition"
},
"name":"Like Lightning",
"description":"You are an even faster variant of Anemo."
}

View File

@@ -0,0 +1,35 @@
{
"type": "origins:action_over_time",
"interval": 5,
"entity_action": {
"type": "origins:if_else",
"condition": {
"type": "origins:or",
"inverted":true,
"conditions": [
{
"type": "origins:sneaking"
},
{
"type": "origins:fall_distance",
"comparison": ">=",
"compare_to": 4
},
{
"type": "origins:in_block",
"block_condition": {
"type": "origins:block",
"block": "minecraft:water"
}
}
]
},
"if_action": {
"type":"origins:execute_command",
"command": "fill ~1 ~-1 ~1 ~-1 ~-1 ~-1 minecraft:frosted_ice replace water[level=0]"
}
},
"name":"Frost Walker",
"description":"Water beneath you will turn into ice. Deactivates when you are falling, sneaking, or under the water."
}

View File

@@ -15,5 +15,11 @@
}
},
"name":"Heat Affinity",
"description":"You get a decent attack boost in hot biomes."
"description":"You get a decent attack boost in hot biomes.",
"badges": [
{
"sprite": "aspects:textures/gui/badge/check.png",
"text": "Positive"
}
]
}

View File

@@ -6,7 +6,9 @@
},
"cooldown": 300,
"hud_render": {
"should_render": true
"should_render": true,
"bar_index": 7,
"inverted":true
},
"name":"Ignition",

View File

@@ -2,7 +2,7 @@
"type": "origins:active_self",
"entity_action": {
"type": "origins:area_of_effect",
"radius": 32,
"radius": 10,
"bientity_action": {
"type": "origins:target_action",
"action": {

View File

@@ -13,5 +13,11 @@
}
},
"name":"Homely Strength",
"description":"You do more damage whilst in the Nether."
"description":"You do more damage whilst in the Nether.",
"badges": [
{
"sprite": "aspects:textures/gui/badge/check.png",
"text": "Positive"
}
]
}

View File

@@ -1,10 +0,0 @@
{
"type": "origins:active_self",
"entity_action": {
"type": "origins:play_sound",
"sound": "minecraft:item.firecharge.use"
},
"key":"key.origins.secondary_active",
"cooldown": 1400,
"hidden":true
}

View File

@@ -0,0 +1,15 @@
{
"type": "origins:conditioned_attribute",
"modifier": {
"attribute": "minecraft:generic.attack_damage",
"operation": "addition",
"value": 0.4
},
"tick_rate": 10,
"condition": {
"type": "origins:predicate",
"predicate": "aspects:weather/is_thunderstorm"
},
"name":"Storm Strength",
"description":"During thunderstorms, you do significantly more damage to others."
}

View File

@@ -0,0 +1,35 @@
{
"type": "origins:active_self",
"entity_action": {
"type": "origins:raycast",
"distance": 8,
"block": true,
"entity": true,
"shape_type": "visual",
"fluid_handling": "any",
"bientity_action": {
"type": "origins:target_action",
"action":{
"type":"origins:damage",
"amount": 2,
"source": {
"name": "lightningBolt",
"bypasses_armor": false
}
}
},
"command_at_hit": "function aspects:lightning_bolt",
"command_step": 1
},
"cooldown": 240,
"hud_render": {
"should_render": true,
"sprite_location": "origins:textures/gui/resource_bar.png",
"bar_index":7,
"inverted":true
},
"name":"Lightning Bolt",
"description":"When pressing the respective key, you will summon a lightning bolt at the block or entity you are looking at, doing damage and setting nearby blocks on fire as well."
}

View File

@@ -0,0 +1,53 @@
{
"type": "origins:active_self",
"entity_action": {
"type": "origins:and",
"actions": [
{
"type": "origins:area_of_effect",
"radius": 10,
"bientity_action": {
"type": "origins:target_action",
"action": {
"type": "origins:add_velocity",
"z": 5
}
},
"bientity_condition": {
"type": "origins:can_see"
}
},
{
"type": "origins:area_of_effect",
"radius": 10,
"bientity_action": {
"type": "origins:damage",
"amount": 10,
"source": {
"name": "lightningBolt",
"bypasses_armor": true
}
},
"bientity_condition": {
"type": "origins:can_see"
}
},
{
"type": "origins:heal",
"amount": 6
}
]
},
"hud_render": {
"should_render": true,
"inverted":true,
"sprite_location": "origins:textures/gui/resource_bar.png",
"bar_index":8
},
"key":"key.origins.secondary_active",
"cooldown": 1400,
"name":"As your secondary ability, you can push enemies away by a few blocks whilst healing yourself and dealing damage to others."
}

View File

@@ -0,0 +1,21 @@
{
"type": "origins:action_over_time",
"entity_action": {
"type": "origins:gain_air",
"value": 200
},
"interval": 20,
"condition": {
"type": "origins:submerged_in",
"fluid": "minecraft:water"
},
"name":"Gills",
"description":"You can breathe underwater.",
"badges": [
{
"sprite": "aspects:textures/gui/badge/check.png",
"text": "Positive"
}
]
}

View File

@@ -0,0 +1,15 @@
{
"type": "origins:modify_xp_gain",
"modifier": {
"operation": "multiply_base",
"value": 2.0
},
"name":"Wise",
"description":"Anemo is also the aspect of wisdom and knowledge. You gain 3x more experience upon picking up an experience orb. Way to go, smarty pants.",
"badges": [
{
"sprite": "aspects:textures/gui/badge/check.png",
"text": "Positive"
}
]
}

View File

@@ -0,0 +1,5 @@
{
"condition": "minecraft:weather_check",
"raining": true,
"thundering": true
}