General quality update
Major changes along with some more minor patches + quality upgrades. ✅ Main Changes: - Updated to 1.18.2 - Removed Imber, Altum (for now) and Navitas - Patched issue #1 - Made balancing changes - Cleaned up project - Simplified confusing code
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@@ -1,13 +1,22 @@
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{
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"type": "origins:active_self",
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"entity_action": {
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"type": "origins:execute_command",
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"command": "function aspects:summon_golems"
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"type": "origins:and",
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"actions": [
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{
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"type": "origins:execute_command",
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"command": "function aspects:summon_golems"
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},
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{
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"type": "origins:trigger_cooldown",
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"power": "aspects:golem_resource"
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}
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]
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},
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"cooldown": 3400,
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"hud_render": {
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"should_render": true,
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"inverted":true,
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"inverted": true,
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"sprite_location":"origins:textures/gui/community/huang/resource_bar_02.png",
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"bar_index":8
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},
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@@ -15,5 +24,5 @@
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"key": "key.origins.quaternary_active"
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},
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"name":"Friendly Assistance",
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"description":"As your secondary ability, you can spawn in an Iron Golem to help you fight off enemies with your [Quaternary] key."
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"description":"As your secondary ability, you can spawn in a temporary (20 second lifespan) Iron Golem to help you fight off enemies with your [Quaternary] key."
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}
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