General quality update
Major changes along with some more minor patches + quality upgrades. ✅ Main Changes: - Updated to 1.18.2 - Removed Imber, Altum (for now) and Navitas - Patched issue #1 - Made balancing changes - Cleaned up project - Simplified confusing code
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@@ -2,7 +2,7 @@
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"type": "origins:action_when_damage_taken",
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"entity_action": {
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"type": "origins:damage",
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"amount": 4,
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"amount": 2,
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"source": {
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"name": "explosion",
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"bypasses_armor": false
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@@ -14,7 +14,7 @@
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},
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"cooldown": 1,
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"name":"Crystalline",
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"description":"You take more damage from explosions.",
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"description":"You take more damage from explosions. / +2 explosion damage",
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"badges": [
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{
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"sprite": "aspects:textures/gui/badge/cross.png",
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