General quality update
Major changes along with some more minor patches + quality upgrades. ✅ Main Changes: - Updated to 1.18.2 - Removed Imber, Altum (for now) and Navitas - Patched issue #1 - Made balancing changes - Cleaned up project - Simplified confusing code
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@@ -1,6 +1,6 @@
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{
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"type": "origins:damage_over_time",
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"interval": 20,
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"interval": 40,
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"onset_delay": 1,
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"damage": 2,
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"damage_easy": 1,
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@@ -26,7 +26,7 @@
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]
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},
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"name":"Water Damage",
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"description":"When you touch water, you receive damage.",
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"description":"When you touch water, you receive damage. / +2 damage every 40 ticks",
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"badges": [
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{
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"sprite": "aspects:textures/gui/badge/cross.png",
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