{ "type": "origins:action_when_damage_taken", "entity_action": { "type": "origins:damage", "amount": 2, "source": { "name": "onFire", "fire": true, "bypasses_armor": true } }, "damage_condition": { "type": "origins:fire" }, "cooldown": 20, "name":"Evaporation", "description":"Fire hurts you a lot more than it normally would.", "badges": [ { "sprite": "aspects:textures/gui/badge/cross.png", "text": "Negative" } ] }