{ "type": "origins:active_self", "entity_action": { "type":"origins:and", "actions":[ { "type":"origins:execute_command", "command":"function aspects:icarus" }, { "type": "origins:area_of_effect", "radius": 15, "bientity_action": { "type":"origins:and", "actions":[ { "type": "origins:target_action", "action": { "type": "origins:damage", "amount": 10, "source": { "name": "onFire", "bypasses_armor": true, "fire":true } } }, { "type": "origins:target_action", "action": { "type": "origins:add_velocity", "y": 1 } }, { "type": "origins:target_action", "action": { "type": "origins:set_on_fire", "duration": 6 } } ] } } ] }, "cooldown": 800, "hud_render": { "should_render": true, "inverted":true, "sprite_location":"origins:textures/gui/community/huang/resource_bar_02.png", "bar_index":20 }, "key": { "key": "key.origins.quaternary_active" }, "name":"Icarus", "description":"Send all surrounding enemies multiple blocks into the air, and then light them on fire with your [Quaternary] key. They shouldn't have strayed so close to the sun!" }