Jeremium update
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@@ -1,9 +1,6 @@
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package net.arcmods.ryantlg.items.metalItems;
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import net.arcmods.ryantlg.gamermod;
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import net.arcmods.ryantlg.statusEffects.GamerEffects;
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import net.minecraft.entity.effect.StatusEffectInstance;
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import net.minecraft.item.FoodComponent;
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import net.minecraft.item.Item;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.Rarity;
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@@ -12,24 +9,11 @@ import net.minecraft.util.registry.Registry;
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public class jeremiumMetals {
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public static final Item JEREMIUM = new Item(new Item.Settings().fireproof().group(gamermod.CHING).maxCount(64).rarity(Rarity.UNCOMMON));
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public static final Item RAW_JEREMIUM = new Item(new Item.Settings()
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.fireproof()
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.group(gamermod.CHING)
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.maxCount(64)
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.rarity(Rarity.UNCOMMON)
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.food(
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new FoodComponent
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.Builder()
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.hunger(4)
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.saturationModifier(03f)
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.meat()
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.snack()
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.statusEffect(new StatusEffectInstance(GamerEffects.JEREMYD, 20*7), 1f)
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.build()
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));
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public static final Item RAW_JEREMIUM = new Item(new Item.Settings().fireproof().group(gamermod.CHING).maxCount(64).rarity(Rarity.UNCOMMON));
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public static void register() {
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Registry.register(Registry.ITEM, new Identifier("gamermod", "jeremium_ingot"), JEREMIUM);
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Registry.register(Registry.ITEM, new Identifier("gamermod", "raw_jeremium"), RAW_JEREMIUM);
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gamermod.LOGGER.info("jeremiumMetals loaded");
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}
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