Add bowModelPredicateProvider
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@@ -1,4 +1,10 @@
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# Changes:
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## 1.18.1-1.0.1-unstable
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- first test and register to Strong bow (name not decided yet)
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- praying to god i did nothing wrong
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- praying to god i did nothing wrong
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## 1.18.1-1.0.2-unstable
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- added model predicate provider
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- changed bow maxDamage to 458 from 19 (found ot it wasnt attack damage)
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- registered model predicate provider in client initializer
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- figuring out new stuff is painful
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@@ -8,7 +8,7 @@ org.gradle.jvmargs=-Xmx6G
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loader_version=0.12.12
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# Mod Properties
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mod_version = 1.18.1-1.0.1-unstable
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mod_version = 1.18.1-1.0.2-unstable
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maven_group = ryantlg.GamerMod.mod
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archives_base_name = GamerMod
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@@ -1,6 +1,7 @@
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package net.arcmods.ryantlg;
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import net.arcmods.ryantlg.blocks.CropBlocks;
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import net.arcmods.ryantlg.utils.bowModelPredicateProvider;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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@@ -14,6 +15,8 @@ public class gamermodClient implements ClientModInitializer{
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public void onInitializeClient() {
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BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(), CropBlocks.WEEM_CROP_BLOCK);
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bowModelPredicateProvider.registerBowModels();
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gamermod.LOGGER.info("Client only objects loaded");
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}
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@@ -9,7 +9,7 @@ import net.minecraft.util.registry.Registry;
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public class strongBow {
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public static final Item STRONG_BOW = new BowItem(new FabricItemSettings().group(gamermod.CHING).maxCount(1).fireproof().maxDamage(19));
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public static final Item STRONG_BOW = new BowItem(new FabricItemSettings().group(gamermod.CHING).maxCount(1).fireproof().maxDamage(458));
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public static void register(){
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Registry.register(Registry.ITEM, new Identifier("gamermod", "strong_bow"), STRONG_BOW);
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@@ -0,0 +1,31 @@
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package net.arcmods.ryantlg.utils;
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import net.arcmods.ryantlg.items.bows.strongBow;
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import net.fabricmc.fabric.api.object.builder.v1.client.model.FabricModelPredicateProviderRegistry;
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import net.minecraft.item.Item;
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import net.minecraft.util.Identifier;
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public class bowModelPredicateProvider {
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public static void registerBowModels() {
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registerBow(strongBow.STRONG_BOW);
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}
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private static void registerBow(Item bow) {
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FabricModelPredicateProviderRegistry.register(bow, new Identifier("pull"),
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(stack, world, entity, seed) -> {
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if (entity == null) {
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return 0.0f;
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}
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if (entity.getActiveItem() != stack) {
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return 0.0f;
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}
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return (float)(stack.getMaxUseTime() - entity.getItemUseTimeLeft()) / 20.0f;
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});
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FabricModelPredicateProviderRegistry.register(bow, new Identifier("pulling"),
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(stack, world, entity, seed) -> entity != null && entity.isUsingItem()
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&& entity.getActiveItem() == stack ? 1.0f : 0.0f);
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}
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}
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