updated weem and high status effects
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package net.arcmods.ryantlg.statusEffects;
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import net.arcmods.ryantlg.gamermod;
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import net.arcmods.ryantlg.statusEffects.effectClasses.highStatusEffect;
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import net.minecraft.entity.effect.StatusEffect;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.registry.Registry;
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public class GamerEffects {
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public static final StatusEffect HIGH = new highStatusEffect();
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public static void register() {
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Registry.register(Registry.STATUS_EFFECT, new Identifier("gamermod", "high"), HIGH);
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gamermod.LOGGER.info("statusEffects Loaded");
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}
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}
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