updated weem and high status effects

This commit is contained in:
RyanTLG
2022-03-28 16:41:46 +02:00
parent 255d013ea9
commit ed44c39ef2
4 changed files with 7 additions and 6 deletions

View File

@@ -0,0 +1,19 @@
package net.arcmods.ryantlg.statusEffects;
import net.arcmods.ryantlg.gamermod;
import net.arcmods.ryantlg.statusEffects.effectClasses.highStatusEffect;
import net.minecraft.entity.effect.StatusEffect;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class GamerEffects {
public static final StatusEffect HIGH = new highStatusEffect();
public static void register() {
Registry.register(Registry.STATUS_EFFECT, new Identifier("gamermod", "high"), HIGH);
gamermod.LOGGER.info("statusEffects Loaded");
}
}